The AQ2 mod
Before you you can install and play Action Quake 2 you will
need to ensure that you have version 3.20 of Quake II correctly installed onto your
computer. If you are running Quake II straight out of the box, or have it patched as far
as 3.12 then you will need the full size 3.20 patch (18.4mb) If you are patched to 3.13
and above you can download the smaller version of the 3.20 patch. I would have put links
to these files on this page if I could have found any that worked, I wish you luck in
looking for them.
Ok
assuming ya have Quake II 3.20 installed, your next step is to download the latest Action
Quake 2 Mod file, actn1Ccl.exe (8.8mb). This is a self
extracting archive, and all you will need to do is run the file and then point it at your
Quake II directory (usually and by default c:\Quake2) .
Next
you should download and install the two small fixes, 1cCLfix.exe (399kb) & vwepfix.exe (312kb). Just run these files and follow the onscreen
prompts, it's as simple as that.
Once
you have installed the mod, you then need to set up the game and bind keys to the special
actions that you can carry out in Action Quake 2. You will need to bind keys to the
following actions:
bandage - With Action Quake 2 if you get hit you will bleed, and
you will continue to bleed until you die unless you do something about it. bandaging will
stop the bleeding, it will also bind up broken ankles and stop you from limping after high
falls. Only downside is that you will be unable to use your weapon for 6 seconds while you
bandage. After 3 seconds you will stop bleeding, and be able to run again.
reload - pretty self explanatory really. Reloads the currently
selected weapon (assuming you have any ammunition of course)
opendoor - Again pretty self explanatory, opens doors, throws
switches etc.
drop item - In Action Quake 2 you get to carry one special item.
These items are the kevlar vest, laser sight, bunny slippers (for silent running) the
silencer, and the bandolier (for carrying extra ammo). During a game you may find these
items laying next to the corpses of fallen player. To be able to pick them up you 1st need
to drop whatever special item you are currently carrying. So for instance you might start
a round with the M4 assault rifle and a laser sight. You run out of ammunition and come
across a dead guy with a shotgun and kevlar vest. Now if you take the shotgun the laser
sight will be no use at all, so it makes sense to dump it and take the vest
instead..comprende?
drop weapon - You start all rounds in Action Quake 2 with a pistol
and a knife. In team games you also get to select one special weapon and one special item
(see above for info on special items). The special weapons are the M4 assault rifle, the
MP5/10 automatic machine gun, the M3 super 90 shotgun, the SSG 300 sniper rifle and the 12
gauge sawn off shotgun (or hand cannon). If during a round you run out of ammunition it is
advisable to dump your current weapon and go try finding a corpse to loot. Binding a key
to "drop weapon" enables you to drop your current special weapon and go pick up
another (hopefully one with ammo in it).
weapon - Changes the firing or use mode of some of the weapons. For
the sniper rifle pressing this key will change to zoom mode, repeated presses increase the
zoom from 2X to 4X to 6X with a further press taking you back out of zoom mode. For the
MP5/10 and M4 pressing this key puts the weapons into semi-auto 3 shot mode (slightly more
accurate) with an additional press putting the weapons back into fully automatic firing
mode. For the pistol, it switches between semi-automatic and automatic (again
semi-automatic being more accurate). For the knife, it switches between slashing and
throwing.
If
you are an experienced online Quake player then setting up key binds and creating cfg
files should pose no problem. However if you are new to this then I advise you to take a
look at LoJiK's Config Guide for help,
tips n tricks on setting up your binds etc. You can also use the Qware programme Qbind (you will need the
latest Qware runtime programme
(3.6mb) to run any Qware utilities
) which has a graphical user interface and may be easier for many people to use. Go visit
the Qware site to get this
programme.
Ok so
we have the mod installed, and have set up our key binds. You are now going to need
maps.....
Maps
To play Action Quake 2 you will need to download and install
the correct maps. The following files contain most of the necessary maps, but it is
possible that servers will be running maps not contained here. If this happens then head
on over to the Map Depot where pretty much all
AQ2 maps can be found.
Zip
files should be extracted (using a programme such as Winzip) into your
"Quake2\action" directory. They will automatically create and extract themselves
into the required subdirectories of your "\Quake2\action" directory.
exe
files will automatically extract themselves into your "quake2\action" directory.
mappack1.exe (6.0mb)
Contains: colt, hostile, midtown, monastery, sludge1, teacher
mappack2.exe (4.7mb)
Contains: asylum, ghetto, jungle1, kumanru, museum, ruins2, subway
teampack.zip (6.8mb)
Contains: actcity2, city, cliff2, cracked, teamjungle, downtown madness
retromaps.zip (4.8mb)
Contains: base01, basev28, cov92, hostage2, locknload, mall1, office3, and ruins
piratepack.zip (2.5mb)
* Contains: armyterr, soviet
* These maps are considered illegal because they make use of textures/sounds taken from
other games such as Duke 3d and Unreal. However you will come across game servers that
have these maps (certainly armyterr) on the rotation, so its best to have them installed
just in case.
Utilities
GameSpy
Right then, you've installed the mod and the maps,
set up your keys and your itching to start fraggin, but where to find a game? GameSpy is invaluable for locating game servers not
only for Action Quake 2 but many other games. You should also grab this Gamespy tab
(gsteamtab.zip (1kb) ) which
filters out all games and only displays Action Quake 2 Team Play games.
Jumps.zip (1.3mb)
Vetran player [WNB]Adramalech shows off some amazing death defying leaps on various AQ2
maps. Not only are these jumps spectucular to watch but they are also extremly useful in
actual gameplay. Definately worth watching and learning.
QBindb81.zip (202kb)
A handy utility for setting up key and mice binds in Quake
utilising a graphical representation of a keyboard. A must have for those afraid of hand
writing their own config files.
QWareRuntime.exe
(3.6mb)
You will need this to run any of the Qware programmes.
uotrace.zip (43kb)
Written originally to test connections to Ultima Underworld servers, with this programme
you can test your connection, and get very valuable information including average ping,
packet loss etc to any computer online (as long as you have the IP number).
ps2rateplus.exe (380kb)
By increasing the sample rate of your PS2 mouse with this programme from the default 40mhz
up to a maximum 200mhz, your mouse control (and consequently aiming) becomes a lot
smoother and easier. This new version for Win95/98 is much easier to use than the old DOS
based version.
Wicked3d.zip (3.8mb)
Just about the fastest Voodoo 2 drivers you can get, with a great desktop tools utility
where you can tweak every aspect of your 3dfx card. Also enables the SLI running of Voodoo
2's from different manufacturers, and the running of high resolution modes (1024x768) with
single Voodoo 2 set-ups.
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