Sniping information [development shot]

Vulture team pulling back onto a rooftop

With covering fire from a teammate a bot scales a drainpipe


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Bot Epidemic
and
TeleFragged

Visitor #: 00185

Latest news on CGFThe CGF conceptTechnical CGF information [AI and design]Got a CGF question? Read this firstHow to script CGF missions yourselfGet your CGF files and missions hereLinks to related sites [such as AQ2 or AI sites]

CGF concept, AI design & programming

CGF fire team patrolling say 'cheese' - the CGF team preparing for yet another 'covert' advance in unknown bot territory CGF bot checking out the latest news at the CGF site

CGF web site
CGF testing and design suggestions
CGF tooling
CGF terrain files and missions (included in the release)
Action Quake2

AQ2 extension: breakable glass AQ2 extension: fog (OpenGL1.1 video cards only) overwatch during room assault

Action Quake2 - extensions for CGF
general bot AI / design / implementation discussions
  • I really enjoy and get inspiration from frequent discussions with fellow bot developers, including (in no particular order):
    Terry Hendrix II (started SABIN), Alan 'Strider' Kivlin (responsible for the Q2 client emulation), John Cricket (Oak bots), Steven Yeager (ACE bot), Mr.Elusive (Omikron, Gladiator and the official Q3Arena bots), Connor 'RiEvEr' Caple (LTK / Kraze!, ... (too many to mention) ... bots), Robert Field (Frog bot), Nicholas 'Ono Sendai' Chapman (Neuralbot), Rich 'TheFatal1' Whitehouse (Jumbot).
  • most of them visit Telefragged's Bot Board
special thanks
  • Dave 'crt' Wright for the Keygrip2 Quake2 movie tool:
    without a tool to review bot actions again and again, and from any angle, I wouldn't be able to develop the AI to this level

Questions? Comments? Suggestions? Send them here
CGF is written by William van der Sterren. All content is © William van der Sterren unless otherwise stated.
Action Quake2 is written by, and ©, the A-Team
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And yes, a large number of bots were hurt during the photo sessions (but they fell in the line of duty).

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